The Xbox Series S delivers a low-cost entry point into the next generation of Xbox, but with expected compromises, and a lacking launch lineup this holiday.
Microsoft launches its latest Xbox Series X and Xbox Series S consoles this November, taking a unique two-pronged approach to its next-generation family, separated in power and price. It’s an ambitious strategy that caters to two distinct audiences, delivering the bleeding edge in enthusiast gaming, while accommodating the masses through an accessible, low-cost alternative.
The Xbox Series S has now landed, and after spending a couple of weeks with the device alongside Xbox Series X, it makes for one of Microsoft’s most intriguing hardware launches in some time. This affordable console packs many of the same technologies found in its sister console, but as a barebones foundation with considerable compromises. It results in several unanswered questions surrounding what players can expect from this avenue of the next generation, with answers that may not surface until months or years down the line. Here’s what you need to know about the Xbox Series S, and whether this $299 console works for you.
Next-gen for less
Xbox Series S
Bottom line: The Xbox Series S arrives as the low-cost ticket into Microsoft’s next generation of console gaming, clocking in at 1080p HD across most titles. It’s an ideal upgrade for existing Xbox One S owners not fussed about visuals, debuting feature-rich with speedy navigation and load times, but too many shortcomings to ignore.
- Impressive value with low RRP
- Great design with silent cooling
- Quick Resume multiple games and boosted loading speeds
- Xbox Game Pass and future first-party investment bring exciting possibilities
- Barebones next-generation features
- Undeniably weak launch lineup
- 512GB SSD fills up crazy fast
The beauty in Xbox Series S starts with the design and hardware
The Xbox Series S sets out to deliver just a slice of Microsoft’s next-generation vision, focused on the fundamentals of its newest hardware family, for less. The box juxtaposes its monolithic, performance-driven sister console in every way, framed as an affordable hardware offering that doesn’t overcompensate on the specs. It achieves this while retaining a compact, black-on-white silhouette, pushing forward many philosophies shared by Xbox One S, with an attractive starting price to match.
Microsoft opted for a slender chassis for Xbox Series S, although abandoning traditional hardware design conventions, and assembling a distinctly bold showpiece. The form factor shares similar principles to industrial designers like Dieter Rams, providing a callback to his famed products like the transistor radio while heading up design at Braun. The resulting product feels unobtrusive, rather than overengineered, with a unique identity likely to outlive its time on shelves. While that circular black exhaust and the resulting contrast seems strange at first glance, it helps those hundreds of cut-outs fade into the geometry. Those details make Xbox Series S feel precision-crafted, and personally maybe topping the Xbox Series X.
With its bold geometric silhouette, Xbox Series S could be Microsoft’s best console design yet.
Xbox Series S also presents itself as a condensed entertainment hub, touting less than 60% the volume of Xbox Series X, quickly made evident when stacking the duo side-by-side. Microsoft’s drive to cut all but the essentials makes this surprisingly lightweight even in one hand at 1.9 kg (4.25 pounds), even after seeing countless renders. And while we’re all stuck at home right now, I can see this as well-suited for frequent travelers simply due to the footprint.
The industrial, function-driven design leaves little to hold against the form factor, effortlessly sliding into the average entertainment center, compared to the Xbox Series X and PlayStation 5. It works both vertically and horizontally, with rubberized pads to protect the underside in either orientation. And while ideal when lying flat, its tall and thin design makes vertical positioning somewhat unsteady compared to past consoles. That’s not an issue with safe placement, but you’ll need to stay wary of unstable surfaces or knocking the device.
When it comes to the horsepower under the hood, Xbox Series S could be the most intriguing next-generation console launching this holiday. That doesn’t come from raw processing power, but rather how Microsoft straddles a new middle ground, opening a more affordable gateway to its refreshed platform. Many of the best advancements made with Xbox Series X also apply here, retaining the underlying foundations, with compromising elsewhere in pursuit of a lower price. And a quick glance at the Xbox Series S specifications shows the real value comes with those crucial shared components.
The value proposition for Xbox Series S is somewhat atypical in a new console generation, delivering a sizeable leap over the original Xbox One family, but also falling short in many areas. For the most part, it’s a system-wide boost, attributed to the latest AMD architectures and a custom solid-state drive (SSD) that annihilates previous console benchmarks. But on-paper, GPU floating-point performance and RAM capacity fall below Xbox One X, resulting in an entirely new system makeup, and some frustrating limitations in the early days. What does that mean for Xbox Series S? It’s a little complicated and something we may not fully grasp until the console spends several years on the market.
Don’t be fooled — the Xbox Series S looks to be a capable machine in its class, delivering a consistent gaming experience suited to those on a tighter budget. The hardware inside provides low-cost value unmatched by the next-generation frontrunners, best with those using HD-bound TVs, as the rest of the platform pushes 4K resolution. Existing Xbox One or Xbox One S owners won’t be disappointed with that boost, but if often falls short of Xbox One X experiences, making it hard to recommend this to those with a previous flagship.
The current value of Xbox Series S doesn’t come from graphics, but rather from streamlining everyday experiences. It’s a system-wide change, previously described by Xbox Game Studios head, Matt Booty, as when “technology starts to be more transparent to the player.” It’s precisely that, seeing load times slashed with smooth menu navigation, and ultimately improving every interaction you’ll have with the system.
Xbox Series S shares much of its underlying technology with Xbox Series X, making this a distinctly next-generation machine, even if not a leader in performance. The device leverages AMD’s latest Zen 2 CPU architecture, flanked by a GPU aligning with all the RDNA 2 graphics capabilities. The close collaboration between Microsoft and the Santa Clara hardware giant sees the console pushing all-new possibilities, with benefits that will likely sprout throughout the generation.
From speedy menus to reduced load times, Xbox Series S feels like a premium system.
The Xbox Series S packs a custom CPU at heart, based on the new 7nm process, with its eight-core 3.6 GHz makeup only slightly short of the 3.8 GHz counterpart found in Xbox Series X. It results in a strong CPU that falls only slightly behind its flagship while eliminating a crucial bottleneck from the previous hardware generation.
The most significant disparity comes from its GPU, based on AMD’s Navi series, with floating-point performance clocking in at 4 TFLOPS and 20 compute units (CUs) at 1.565 GHz. For the less technically minded, that’s around one-third of the 12.15 TFLOPS much-touted by Xbox Series X. Improved per-teraflop returns over the Xbox One’s Graphics Core Next (GCN) architecture make for a tough comparison, but results in a console targeting between 1080p and 1440p, rather than the full 4K of recent Xbox flagships.
Microsoft also opted for 10 GB GDDR6 RAM with Xbox Series S, coming in significantly lower than the 16GB offering from Xbox Series X. That’s also slower, with 8GB @ 224GB/s and 2GB @ 56GB/s, over the 10GB @ 560 GB/s and 6GB @ 336 GB/s in its high-end Xbox. We expect this to act as another bottleneck moving forward, setting the ceiling for future titles.
The onboard NVMe SSD has the most immediate benefit, with Microsoft’s custom, high-speed PCIe 4.0 drive maybe the prevalent leap over past consoles. It’s a core pillar headed into the next generation, after several years suffering from sluggish spinning platters, resulting in an industry-leading solution. Xbox Series S has an SSD with identical performance as Xbox Series X, serving up 2.4 Gbps peak read and write speeds, powering all of the new experiences. It’s so fundamental that Microsoft limited next-generation games to its own SSDs, with slower, unauthorized external drives now relegated to offloading data or backward compatibility.
That speed boost proved a key takeaway from my time with Xbox Series X and Xbox Series S, making it hard to return to the previous Xbox One consoles. It cuts load times down to mere seconds, bolsters multitasking, and injects added speed to a dashboard that’s struggled on Xbox One for years. You’ll see the impact of this SSD throughout this review and its performance never disappoints.
|Loading Speed Test||Xbox Series X/S (SSD)||Xbox One X (HDD)|
|Monster Hunter: World||4.7 seconds||35.6 seconds|
|Gears 5||8.9 seconds||47 seconds|
|State of Decay 2||13.1 seconds||1 minute 3.4 seconds|
|Fortnite||10.2 seconds||24.3 seconds|
|Rocket League||4 seconds||5 seconds|
But the Xbox Series S SSD quickly shows its shortcomings, with its 512GB capacity, and 364GB usable out of the box. I initially filled that allocation in only five games before busting out an external drive for installations. That gets tiring quickly, and as an all-digital console, you’ll likely find yourself shuffling around files on the regular. Install the upcoming Call of Duty: Black Ops Cold War, totaling 136GB on Xbox Series S, and that’s a chunk of your SSD gone.
That’s half the size seen in Xbox Series X, and expanding it requires a new proprietary “Expansion Card,” manufactured alongside Seagate. With its fun-sized form factor, easily slotting into a dedicated port found on the console’s rear, there’s a lot to like from the design. It matches the internal SSD’s performance exactly, even if a little toasty under heavy load. But it’s unsurprisingly costly due to the premium PCIe 4.0 tech, and its $220 RRP will push most to USB drives. It’s frustrating shuttling upgraded games back and forth but saves a significant sum from the outset.
Further demonstrating Microsoft’s hardware proficiency, it nails the Xbox Series S aesthetics, with quiet cooling to match. And retailing for just $299, undercutting Xbox One S pricing due to inflated demand throughout the pandemic, it’s an ideal piece of kit when considering affordability.
The Xbox Series S packs a 512GB SSD, which I managed to fill up with just five games.
But we have performance concerns, with specifications falling significantly short of other next-generation consoles. While undoubtedly a welcome leap over the original Xbox One, the experience tails far behind Xbox Series X and PlayStation 5, with cause for concern several years down the line. But with only a handful of titles to test throughout our review period, it may take some time to grasp what the available horsepower can deliver.
The Xbox Series S has proven a challenging device to define, which, while packing the hallmarks of next-generation consoles, slacking performance makes this a distinctly different category. Xbox Series S provides a huge upgrade over the original Xbox One and Xbox One S. While it outpaces the entire previous generation in several vital areas, current shortcomings make this a rough downgrade for Xbox One X buyers. For those looking for next-generation visuals or 4K gaming, you’ll need to consider the Xbox Series X.
The Xbox Series S OS and features feel better than ever
The broader Xbox platform and accompanying services find themselves increasingly interlaced with hardware’s intrinsic value, making the experience around the console just as crucial. This new generation follows several years of steady growth for the Xbox brand, with a mature Xbox One ecosystem, while also established on PC and mobile. That all filters into what Xbox Series X and Xbox Series S aim to deliver, with a returning operating system, games lineup, and accessories. It doesn’t bring a hard cut across the two console families, for better or worse.
It’s much of the same for returning Xbox owners, sharing an OS with the previous console, and delivering a near-identical experience in everyday tasks. The latest dashboard arrives in stark contrast to the Xbox One’s early days, which launched far from feature-complete while handicapped by a sluggish Kinect-heavy interface. The recent October 2020 bolsters parity across generations, implementing a new UI refresh that pushes Microsoft’s Fluent design language.
Those similarities in many ways allow Xbox Series X and Xbox Series S to shine, which expands the platform features while also improving speed and responsiveness. The pop-out Guide menu no longer hangs between tabs, while your games library populates with tiles instantly, overall leaving both devices feeling great to use. New features enabled by next-generation technologies reinforce the perceived speed, even if less daring than the power advances in tow.
The included SSD also feeds into the system speed-up while providing a backbone for new features like Quick Resume. The new-and-improved multitasking debuts on Xbox Series S, allowing the system to commit a current game state to memory and quickly rebooted without the full opening sequences. It supports multiple games simultaneously, unlike the earlier implementation on Xbox One, allowing you to cycle games on the fly. Those saved states now even stay after powering down and unplugging the console, following the switch to using the SSD over the onboard RAM.
The system introduces Quick Resume upon opening your second game, automatically stowing inactive games in memory, and seamlessly fetched once revisited. It means you won’t need to worry about start-up sequences and initial load screens, with generally consistent results. While we’ve encountered games randomly losing their saved state or intermittent issues when recovering specific titles, it’s a welcome addition to the consoles.
The new Xbox consoles welcome the HDMI 2.1 feature set, supported by many of the best 4K TVs for Xbox Series X and Xbox Series S in 2020, even if early days for the standard. While you’re mostly looking at the latest flagships like the LG CX and Samsung Q90T right now, the increased prevalence with time should democratize these improvements. While the standout 4K 120Hz support only truly benefits Xbox Series X, it does bundle new features for Xbox Series S owners. Auto low latency (ALLM), which automatically shifts your TV to Game Mode, and variable refresh rate (VRR) to tackle screen tearing, are ones to watch.
The notable setback with Xbox Series S comes in the media front, as Microsoft revises its vision as the “all-in-one” entertainment hub and focusing more on the games. While Xbox may not be the same living room centerpiece once imagined, it’s still capable in the space, with all the features expected from a home console.
Microsoft’s striking omissions with Xbox Series S fall on the hardware, with the removal of the HDMI passthrough for cable boxes and SPDIF optical audio output. The disc drive’s removal also shifts video to online streaming over the 4K Blu-ray playback across recent Xbox consoles. The IR blaster is absent, superseded by HDMI CEC for TV control, but an IR receiver means existing media remotes work just as intended.
The all-digital experience shifts the focus to your streaming options, with a diverse lineup of apps now available through the Microsoft Store. Netflix, Disney+, Hulu, and other staples all feature, and Apple TV makes its Xbox debut on November 10.
Most apps also support 4K HDR playback, despite the console’s focus on HD gaming, with extensive support for all the top industry standards. It can output both HDR10 and Dolby Vision visuals while enhancing the audible soundscape with Dolby Atmos and DTS:X spatial technologies. And if you long for the days of Kinect, third-party speakers like Amazon Alexa and Google Assistant also have Xbox integration for basic controls.
And while otherwise matching the Xbox One dashboard, Xbox Series X and Xbox Series S do include “Dynamic Themes,” providing animated home menu backgrounds for added flair. While we could only test one default theme over the review period, we know Microsoft has produced a broad selection of options set to roll out shortly. They add some additional life to the menus, providing a small reward for the extra horsepower.
The Xbox Series X and Xbox Series S may feature little revolutionary on the software side, but each brings the quality of life changes that best their Xbox One counterparts. It’s welcome to see Microsoft launching these devices with a mature and refined ecosystem straight out the box, set to better position the console for future updates.
Xbox Series S performance varies, hitting 1080p 60 FPS at launch
While Microsoft pushes Xbox Series X as the “world’s most powerful console,” Xbox Series S has eyes set on an entirely separate demographic. The console serves as an affordable entry point into next-generation hardware, providing a steady foundation for experiences to come at the cost of performance. And with Xbox Series S more focused on gaming than Xbox One back in 2013, the lower tier has to prove its place in the market.
The Xbox Series S is currently a 1080p console, despite what Microsoft claims.
The opted specifications marry the old with the new, resulting in mixed results based on the games you’ll be playing. The Xbox Series S provides considerable value as a basic box that plays the newest games, but savings mean trade-offs to consider. The visuals don’t feel distinctly “next-gen,” but you’re looking at a configuration ideal for casual or budget-conscious players. The SSD also sees loading times consistently reduced, which makes it hard to return to past consoles.
It’s worth stressing that Xbox Series S is undoubtedly a 1080p gaming machine, despite Microsoft’s past claims. While the company unveiled the device with a 1440p QHD resolution target at 60 frames-per-second (FPS), with optional 120 FPS support, there’s no indication of that becoming the norm. Most announced Xbox Series S titles aim for 1080p, including the upgraded games available throughout our review period, like Gears 5, Sea of Thieves, and Forza Horizon 4. While that’s far from a dealbreaker, especially with HD displays, it makes for a messier image if upscaling to a 4K-compatible TV.
Games on Xbox Series S currently come in two experiences, between new titles optimized for the hardware and an extensive backward compatible library. These each come with vastly different performance expectations, including an altered back-compatibility experience.
For truly next-generation titles, you’re looking at Xbox Series S “optimized” content, whether new releases or retroactive upgrades to existing games. The primary issue is the lack of compatible content, with only around 30 upgraded titles scheduled for launch, many being older titles over one-year-old. That’s further compounded during the pre-release review period, which had only five approved titles with next-generation updates ready.
Microsoft has made huge strides with its creative arm, bolstering its Xbox Game Studios lineup to over 14 studios, with a further eight on the horizon with its Bethesda acquisition. But that still leaves the new Xbox consoles with weak launch lineups, including a Halo Infinite-sized hole following its delay into 2021.
Microsoft and many third-party publishers have also committed to shipping their titles to Xbox One consoles for the near future, making it less essential to upgrade from launch. But that’s set to change with future console exclusives like Senua’s Saga: Hellblade II and Forza Motorsport, making Xbox Series S the cheapest available entry point to play these titles.
Gears 5 has proved the next-generation standout, upgraded with various bells and whistles. It bolsters an already impressive visual showcase with ray-traced global illumination, drastically improving single-player lighting while also pushing out a 120 FPS mode at 1080p for multiplayer. Sea of Thieves and Forza Horizon 4 also have their tweaks, now hitting 1080p with a doubled 60 FPS frame rate, but otherwise mostly unchanged from their Xbox One versions.
Microsoft has more upgrades on track for launch, with many Xbox Series X upgrades coupled with similar tweaks for Xbox Series S. But the information just isn’t out there, with many studios discussing their Xbox Series X targets, but leaving no mention of the sister console. There are promised experiences we’re excited to test, including 120 FPS support via the Halo: The Master Chief Collection, and 1080p ray-tracing with Watch Dogs: Legion, although both remain inaccessible ahead of launch. That documentation is something to watch throughout the Xbox Series S launch, likely providing a better understanding of what to expect from the hardware.
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With the next-generation lineup left to mature, the focus also falls on Xbox Series X and Xbox Series S backward compatibility. It’s been a growing conversation since the early years of Xbox One, with the concept of game preservation increasingly tied to the brand image. That also extends across generations, with all games playable on Xbox One also present on Xbox Series S.
The full lineup of Xbox One games and various Xbox 360 and original Xbox titles work on Xbox Series S, besides a handful of Kinect titles. It’s an impressive feat, with minor upgrades also to be expected, although with results that differ across the playable library.
For Xbox One games not upgraded for Xbox Series S, the console runs versions designed for Xbox One S. While the Xbox Series X runs the full Xbox One X Enhanced patches we’ve seen over the years, the specifications inside Xbox Series S fail to meet the requirements. That’s mostly down to differences in Xbox One X, heavily reliant on its beefy GPU and RAM configurations not present inside Xbox Series S.
But you can expect enhancements, especially for titles developed with a level of flexibility back with their original releases. Games with dynamic resolution or framerate scaling can benefit from the hardware, regularly pushing their best on the system. Microsoft has also added a neat auto HDR feature, implementing improved colors, interpreted by an algorithm in real-time. While many hard-coded targets will limit Xbox Series S, running your favorites across generations helps lock in value.
It remains unclear what this means for Xbox Series S, likely developing over the months, if not years, ahead. The console currently looks poised to deliver a new hybrid, falling between performance expected from Xbox One S and Xbox One X at 1080p, but with additional considerations for next-generation technologies like ray tracing. Many games will look clearer on Xbox One X right now, and even the backward compatible library doesn’t stray far from Xbox One S.
The Xbox Series S presents outstanding value at the entry-level, including a backbone to support all blockbuster releases for several years to come. While Microsoft looks to phase out Xbox One hardware over the coming years, Xbox Series S will likely be the cheapest way to experience its biggest upcoming games, beyond streaming solutions like Project xCloud. And for that, Xbox Series S occupies a unique space in the market, reducing the barrier to entry.
But there are rightful concerns about how that hardware holds up and what that means for the broader generation moving forward. While I don’t see Xbox Series S holding back the flagships, we’ve already seen concern from developers at several big-name studios. It clear this console isn’t just the Xbox Series X at a lower resolution, but the extent of those limitations will only become emerge over the months to come.
Verdict: Should you buy the Xbox Series S?
The Xbox Series S launches as the cheapest next-generation console this holiday, serving as a low-cost entry point into Microsoft’s future gaming vision, with support for titles years out. It packs some welcome improvements throughout, speeding up load times and everyday tasks while also providing a little headroom for new features like ray tracing and 120 FPS support. But the system finds itself weight down my significant compromises, especially at launch.
Picking up Xbox Series S comes with the expectation of 1080p, leveling out at 60 FPS, which makes up the majority of experiences we see so far. But with a limited lineup this November, it fails to reassure whether those specifications will stand the test of time, and the device’s full potential remains unclear.
In short, stay in your lane with the latest Xbox consoles. For existing Xbox One S owners satisfied with their current console, the Xbox Series S acts as a seamless upgrade. But the Xbox One X and its beefy specs set the bar, and the Xbox Series X continues to deliver the best visuals in its category.
- Great design with silent cooling
- Quick Resume multiple games and boosted loading speeds
- Xbox Game Pass and future first-party investment bring exciting possibilities
- Barebones next-generation features
- Undeniably weak launch lineup
- 512GB SSD is just too small
Xbox Series X (Preorder)
The full next-generation experience.
Xbox Series X is Microsoft’s new flagship, as its most powerful console with over 12TF GPU performance and a custom SSD. It boasts up to 4K resolution and 120 FPS, full backward compatibility across four generations, and ray-tracing support.
Next-gen in HD
Xbox Series S (Preorder)
Experience next-gen gaming for less.
Microsoft serves the next-generation for less with its budget-friendly Xbox Series S. The console packs the same high-performance CPU and SSD technology as Xbox Series X, while scaling back the GPU and removing the disc drive.